Wednesday, May 20, 2009

Bubble Man (portrait)

When I first conceived of these video game recreations, I thought I would stick to the oldest games because they were simple to put together, and I could do them fast. Unfortunately, some of the games that I've always liked don't always translate so well when you just make one character at a time (see Legend of Zelda for what I'm talking about).

I've wanted to tackle most of the Mega Man villains, but they're big and take a long time to map out correctly. So how did I end up with this, my largest portrait to date? I have no idea. I just got inspired one day to make the actual portrait on the menu selection screen, instead of the guy himself. I'll get to him someday. I almost ran out of those light green bricks. Sadly, he'll probably be the only portrait I do because all the others ones have colours I cannot replicate in Lego form.

Darn, I just noticed that I screwed up a bit right before posting it. I fixed it. This one actually didn't take too long because the different colour lines make it easy to avoid (major) screw ups.

4 comments:

Ralph- said...

This is easily my favorite! Punch Out portraits are probably the next step. very awesome!

brokenglasses81 said...

i see you've decided to go with the light pink...good choice. maybe it was those couple of emails i sent that said..."go with the lighter pink" that persuaded you. nonetheless great job! ;D

pursuit agent said...

I counted the Punch Out!! portraits and they are almost 80 pixels across. That would be way bigger than I can handle. This one was about 34 across. I was afraid to even count the height of a Punch Out!! picture...

Ralph- said...

either way, i am looking forward to what you do next and have faith in you that one day you will be able to tackle such a feat.